Beibit Zhukayev vs Benjamin LockMexico City CH Round of 32

Mexico City CH · CHALLENGER · Round of 32
#387ATP
1455ELO
1379Clay ELO
25 yrs · 198 cm · Right-handed
Last 10 · pre-match
LWWLLWLWWL
2 — 1
Sets
Monday, 1 April 2024
clay
33 yrs · 198 cm · Right-handed
Last 10 · pre-match
LLWLWLLWWL
Zhukayev B.
4-6 6-3 6-4
Lock B.
Zhukayev B.
4662
Lock B.
6341

Beibit Zhukayev defeated Benjamin Lock 4-6 6-3 6-4 in the Mexico City CH round of 32 on clay.

Key context

Head to head

No previous meetings on record.

Serve vs return

This season
Zhukayev B.serving85% hold

wins 66% of points on serve vs Lock B.

Lock B.serving85% hold

wins 66% of points on serve vs Zhukayev B.

Serve-dominated — both hold easily, expect tiebreaks

Each player's serve crossed against the other's return, converted to expected hold of serve. Recent completed matches, ATP, WTA & Challenger. About

Statistics

This season
1st serve in·Even
61%
65%
1st serve points won·Slight edge
76%
69%
2nd serve points won·Even
49%
53%
Service points won·Even
66%
63%
Return points won·Even
33%
36%
Break points saved·Slight edge
65%
59%
Aces / match·Dominant
11.2
4.9
Double faults / match·Dominant
3.6
1.8

Averages over each player's completed matches in the selected window (139 vs 33). ATP, WTA & Challenger.

Clutch

Under pressure
Clutch Rating·Dominant
31
0
Break points saved·Dominant
94
46
Break points won·Even
1
0
Deciding sets·Clear edge
25
3
Tiebreaks·Clear edge
63
45

Performance in the biggest moments — break points, deciding sets and tiebreaks (0–100, higher is better). About

Umpiry Score

Pre-match
6.0
Even matchUmpiry ScorePartial · surface data limited
5.6
Slight disadvantageUmpiry ScorePartial · surface data limited
Form & Matchup
5.0No prior meetings
H2H
5.0
4.6
Surface form
3.3
Win streak
0.0Lost last 2
Fatigue & Travel
5.6
Minutes 14d
8.7
7.0
3-set count
7.0
8.0
Prev. match
7.0
Context
5.0
Defending pts
6.0

The Umpiry Score combines match-context factors — matchup, form, fatigue, travel and motivation — into a single 0–10 score, updated daily. Read how it works.

Conditions

Court speed
Medium-fastrewards aggression
SlowFast