Elmar Ejupovic vs Ryan HarrisonRome GA CH Round of 16

Rome GA CH · CHALLENGER · Round of 16
#752ATP
33 yrs · 193 cm · Right-handed
Last 10 · pre-match
LLLWLWWLLW
2 — 1
Sets
Monday, 20 February 2023
hard
34 yrs · 185 cm · Right-handed
Last 10 · pre-match
LWLLLWLLWW
Ejupovic E.
3-6 7-6 6-2
Harrison R.
Ejupovic E.
37762
Harrison R.
66521

Elmar Ejupovic defeated Ryan Harrison 3-6 7-6 6-2 in the Rome GA CH round of 16 on hard.

Key context

Head to head

No previous meetings on record.

Serve vs return

This season
Ejupovic E.serving85% hold

wins 66% of points on serve vs Harrison R.

Harrison R.serving88% hold

wins 68% of points on serve vs Ejupovic E.

Serve-dominated — both hold easily, expect tiebreaks

Each player's serve crossed against the other's return, converted to expected hold of serve. Recent completed matches, ATP, WTA & Challenger. About

Statistics

This season
1st serve in·Slight edge
64%
57%
1st serve points won·Even
74%
71%
2nd serve points won·Even
51%
51%
Service points won·Even
66%
63%
Return points won·Slight edge
34%
39%
Break points saved·Slight edge
64%
59%
Aces / match·Clear edge
7.7
5.1
Double faults / match·Slight edge
3.4
3.0

Averages over each player's completed matches in the selected window (82 vs 12). ATP, WTA & Challenger.

Clutch

Under pressure
Clutch Rating·Dominant
7
46
Break points saved·Slight edge
88
93
Break points won·Clear edge
1
16
Deciding sets·Dominant
0
65
Tiebreaks·Dominant
3
41

Performance in the biggest moments — break points, deciding sets and tiebreaks (0–100, higher is better). About

Umpiry Score

Pre-match
6.1
Even matchUmpiry ScorePartial · surface data limited
6.6
Marginal edgeUmpiry ScorePartial · surface data limited
Form & Matchup
5.0No prior meetings
H2H
5.0
4.8
Surface form
6.2
0.0
Win streak
7.03-match win streak
Fatigue & Travel
7.7
Minutes 14d
7.0
3-set count
6.0
Prev. match
Context
5.0
Defending pts
5.0

The Umpiry Score combines match-context factors — matchup, form, fatigue, travel and motivation — into a single 0–10 score, updated daily. Read how it works.

Conditions

Court speed
Medium-fastrewards aggression
SlowFast