Beibit Zhukayev vs Yuichi SugitaKobe CH Round of 32

Kobe CH · CHALLENGER · Round of 32
#387ATP
1455ELO
1402Hard ELO
25 yrs · 198 cm · Right-handed
Last 10 · pre-match
LWWLLWLWWL
2 — 1
Sets
Monday, 14 November 2022
hard
37 yrs · 173 cm · Right-handed
Last 10 · pre-match
LLLLLLWWLW
Zhukayev B.
4-6 6-4 6-4
Sugita Y.
Zhukayev B.
4662
Sugita Y.
6441

Beibit Zhukayev defeated Yuichi Sugita 4-6 6-4 6-4 in the Kobe CH round of 32 on hard.

Key context

Head to head

No previous meetings on record.

Serve vs return

This season
Zhukayev B.serving93% hold

wins 73% of points on serve vs Sugita Y.

Sugita Y.serving82% hold

wins 65% of points on serve vs Zhukayev B.

Serve-dominated — both hold easily, expect tiebreaks

Each player's serve crossed against the other's return, converted to expected hold of serve. Recent completed matches, ATP, WTA & Challenger. About

Statistics

This season
1st serve in·Even
61%
58%
1st serve points won·Slight edge
77%
66%
2nd serve points won·Even
50%
47%
Service points won·Slight edge
66%
58%
Return points won·Even
33%
32%
Break points saved·Slight edge
66%
56%
Aces / match·Dominant
10.9
2.9
Double faults / match·Clear edge
3.6
2.3

Averages over each player's completed matches in the selected window (200 vs 17). ATP, WTA & Challenger.

Clutch

Under pressure
Clutch Rating·Clear edge
31
51
Break points saved·Slight edge
94
86
Break points won·Dominant
1
40
Deciding sets·Dominant
25
70
Tiebreaks·Dominant
63
32

Performance in the biggest moments — break points, deciding sets and tiebreaks (0–100, higher is better). About

Umpiry Score

Pre-match
6.0
Even matchUmpiry ScorePartial · surface data limited
5.3
Clear underdogUmpiry ScorePartial · surface data limited
Form & Matchup
5.0No prior meetings
H2H
5.0
4.4
Surface form
2.3
0.0Lost last 3
Win streak
0.0Lost last 10
Fatigue & Travel
8.8
Minutes 14d
7.9
7.0
3-set count
7.0
7.0
Prev. match
7.0
Context
5.0
Defending pts
5.0

The Umpiry Score combines match-context factors — matchup, form, fatigue, travel and motivation — into a single 0–10 score, updated daily. Read how it works.

Conditions

Court speed
Medium-fastrewards aggression
SlowFast