Antoine Escoffier vs Julian OcleppoDrummondville CH Round of 32

Drummondville CH · CHALLENGER · Round of 32
#753ATP
1436ELO
1413Hard ELO
34 yrs · 185 cm · Right-handed
Last 10 · pre-match
LLLWWWLWLL
2 — 0
Sets
Monday, 14 November 2022
hard
28 yrs · 191 cm · Right-handed
Last 10 · pre-match
WWLLLLWWLW
Escoffier A.
7-6 7-5
Ocleppo J.
Escoffier A.
7772
Ocleppo J.
6350

Antoine Escoffier defeated Julian Ocleppo 7-6 7-5 in the Drummondville CH round of 32 on hard.

Key context

Head to head

No previous meetings on record.

Serve vs return

This season
Escoffier A.serving78% hold

wins 62% of points on serve vs Ocleppo J.

Ocleppo J.serving80% hold

wins 63% of points on serve vs Escoffier A.

Even serve battle

Each player's serve crossed against the other's return, converted to expected hold of serve. Recent completed matches, ATP, WTA & Challenger. About

Statistics

This season
1st serve in·Slight edge
57%
62%
1st serve points won·Even
72%
70%
2nd serve points won·Even
48%
51%
Service points won·Even
62%
63%
Return points won·Even
39%
39%
Break points saved·Slight edge
60%
55%
Aces / match·Even
5.2
4.7
Double faults / match·Dominant
3.9
2.1

Averages over each player's completed matches in the selected window (198 vs 36). ATP, WTA & Challenger.

Clutch

Under pressure
Clutch Rating·Slight edge
10
0
Break points saved·Dominant
68
39
Break points won·Clear edge
18
6
Deciding sets·Even
12
14
Tiebreaks·Clear edge
3
16

Performance in the biggest moments — break points, deciding sets and tiebreaks (0–100, higher is better). About

Umpiry Score

Pre-match
6.4
Marginal edgeUmpiry ScorePartial · surface data limited
5.8
Slight disadvantageUmpiry ScorePartial · surface data limited
Form & Matchup
5.0No prior meetings
H2H
5.0
5.8
Surface form
3.8
0.0
Win streak
0.0Lost last 2
Fatigue & Travel
6.9
Minutes 14d
9.1
7.0
3-set count
9.0
Prev. match
8.0
Context
5.0
Defending pts
5.0

The Umpiry Score combines match-context factors — matchup, form, fatigue, travel and motivation — into a single 0–10 score, updated daily. Read how it works.

Conditions

Court speed
Medium-fastrewards aggression
SlowFast