Go Soeda vs Tatsuma ItoCharlottesville CH Round of 32

Charlottesville CH · CHALLENGER · Round of 32
41 yrs · 178 cm · Right-handed
Last 10 · pre-match
LLLLLLLLWW
2 — 0
Sets
Monday, 1 November 2021
hard
38 yrs · 180 cm · Right-handed
Last 10 · pre-match
LLWWLLLWLW
Soeda G.
7-6 7-5
Ito T.
Soeda G.
7772
Ito T.
6050

Go Soeda defeated Tatsuma Ito 7-6 7-5 in the Charlottesville CH round of 32 on hard. The upset overturned the form book — Tatsuma Ito came in leading the head-to-head 1–0. Go Soeda claimed a first win over Tatsuma Ito in two meetings, narrowing the head-to-head to 1–1.

Key context

Head to head

01
DateTournamentRoundSurfaceWinnerScore
2012-04-09HoustonR32clayTatsuma Ito6-4 7-5

Serve vs return

This season
Soeda G.serving76% hold

wins 61% of points on serve vs Ito T.

Ito T.serving78% hold

wins 62% of points on serve vs Soeda G.

Even serve battle

Each player's serve crossed against the other's return, converted to expected hold of serve. Recent completed matches, ATP, WTA & Challenger. About

Statistics

This season
1st serve in·Even
60%
59%
1st serve points won·Even
65%
66%
2nd serve points won·Even
51%
47%
Service points won·Even
59%
58%
Return points won·Even
35%
37%
Break points saved·Even
55%
57%
Aces / match·Slight edge
2.5
3.4
Double faults / match·Clear edge
2.5
3.3

Averages over each player's completed matches in the selected window (45 vs 55). ATP, WTA & Challenger.

Clutch

Under pressure
Clutch Rating·Even
23
24
Break points saved·Even
61
61
Break points won·Slight edge
14
9
Deciding sets·Even
46
43
Tiebreaks·Clear edge
26
48

Performance in the biggest moments — break points, deciding sets and tiebreaks (0–100, higher is better). About

Umpiry Score

Pre-match
4.0
Heavy underdogUmpiry ScorePartial · surface data limited
  • Extended break: 42 days (−0.7)
5.8
Slight disadvantageUmpiry ScorePartial · surface data limited
Form & Matchup
5.0
H2H
5.0
0.9
Surface form
3.0
0.0Lost last 5
Win streak
Fatigue & Travel
Minutes 14d
8.6
Prev. match
9.0
Context
5.0
Defending pts
5.0

The Umpiry Score combines match-context factors — matchup, form, fatigue, travel and motivation — into a single 0–10 score, updated daily. Read how it works.

Conditions

Court speed
Mediumbalanced pace
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