Andrej Martin vs Carlos Gomez HerreraBanja Luka CH Quarter-final

Banja Luka CH · CHALLENGER · Quarter-final
#392ATP
1470ELO
1444Clay ELO
36 yrs · 183 cm · Right-handed
Last 10 · pre-match
WWLLWWLWWL
2 — 0
Sets
Monday, 6 September 2021
clay
36 yrs · 191 cm · Right-handed
Last 10 · pre-match
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Martin A.
7-6 6-3
Gomez Herrera C.
Martin A.
7762
Gomez Herrera C.
6230

Andrej Martin defeated Carlos Gomez Herrera 7-6 6-3 in the Banja Luka CH quarter-final on clay.

Key context

  • Match story: Andrej Martin closed it out in two sets, 7–6 6–3.

Head to head

No previous meetings on record.

Serve vs return

This season
Martin A.serving64% hold

wins 56% of points on serve vs Gomez Herrera C.

Gomez Herrera C.serving63% hold

wins 55% of points on serve vs Martin A.

Baseline battle — serve is shaky, expect plenty of breaks

Each player's serve crossed against the other's return, converted to expected hold of serve. Recent completed matches, ATP, WTA & Challenger. About

Statistics

This season
1st serve in·Slight edge
61%
68%
1st serve points won·Even
65%
66%
2nd serve points won·Even
49%
50%
Service points won·Even
59%
61%
Return points won·Even
42%
40%
Break points saved·Slight edge
57%
63%
Aces / match·Slight edge
2.6
2.0
Double faults / match·Slight edge
3.1
2.4

Averages over each player's completed matches in the selected window (166 vs 47). ATP, WTA & Challenger.

Clutch

Under pressure
Clutch Rating·Even
12
10
Break points saved·Clear edge
54
78
Break points won·Slight edge
25
19
Deciding sets·Clear edge
23
2
Tiebreaks·Slight edge
9
1

Performance in the biggest moments — break points, deciding sets and tiebreaks (0–100, higher is better). About

Umpiry Score

Pre-match
6.1
Even matchUmpiry ScorePartial · surface data limited
5.9
Even matchUmpiry ScorePartial · surface data limited
Form & Matchup
5.0No prior meetings
H2H
5.0
5.1
Surface form
5.3
Win streak
0.0Lost last 2
Fatigue & Travel
5.3
Minutes 14d
8.7
0.0
3-set count
7.0
7.0
Prev. match
7.0
Surface transition
6.0
Context
5.0
Defending pts
5.0

The Umpiry Score combines match-context factors — matchup, form, fatigue, travel and motivation — into a single 0–10 score, updated daily. Read how it works.

Conditions

Court speed
Slowlow bounce, long rallies
SlowFast