Ai Sugiyama vs Eleni DaniilidouScottsdale Quarter-final

Scottsdale · WTA · Quarter-final
51 yrs · 163 cm · Right-handed
Last 10 · pre-match
LLLLWLLWLL
0 — 0
Sets
Monday, 24 February 2003
hard
43 yrs · 182 cm · Right-handed
Last 10 · pre-match
LLWWLLLLLL
Sugiyama A.
7-5 7-5
Daniilidou E.
Sugiyama A.
772
Daniilidou E.
55

Ai Sugiyama defeated Eleni Daniilidou 7-5 7-5 in the Scottsdale quarter-final on hard. The upset overturned the form book — Eleni Daniilidou came in leading the head-to-head 5–3. Ai Sugiyama narrowed the head-to-head to 5–4.

Key context

Head to head

35
DateTournamentRoundSurfaceWinnerScore
2007-02-19DubaiR16hardEleni Daniilidou5-7 6-1 7-5
2006-10-30HasseltR32hardEleni Daniilidou0-6 6-3 6-4
2006-09-25SeoulFhardEleni Daniilidou6-3 2-6 7-6(3)
2006-05-29Roland GarrosR128clayAi Sugiyama6-7(1) 6-0 6-3
2005-06-06BirminghamR16grassEleni Daniilidou6-3 6-3
2004-02-23DubaiQFhardAi Sugiyama6-1 6-3
2002-06-10BirminghamR16grassEleni Daniilidou6-4 6-2
2002-03-06Indian WellsR64hardAi Sugiyama6-4 3-6 6-1

Serve vs return

This season
Sugiyama A.serving64% hold

wins 56% of points on serve vs Daniilidou E.

Daniilidou E.serving60% hold

wins 54% of points on serve vs Sugiyama A.

Baseline battle — serve is shaky, expect plenty of breaks

Each player's serve crossed against the other's return, converted to expected hold of serve. Recent completed matches, ATP, WTA & Challenger. About

Statistics

This season
1st serve in·Even
64%
67%
1st serve points won·Even
60%
60%
2nd serve points won·Slight edge
44%
39%
Service points won·Even
54%
53%
Return points won·Even
45%
44%
Break points saved·Even
55%
51%
Aces / match·Even
1.1
1.1
Double faults / match·Clear edge
5.0
5.8

Averages over each player's completed matches in the selected window (172 vs 175). ATP, WTA & Challenger.

Clutch

Under pressure
Clutch Rating·Clear edge
42
30
Break points saved·Dominant
68
42
Break points won·Slight edge
63
52
Deciding sets·Even
53
52
Tiebreaks·Clear edge
49
68

Performance in the biggest moments — break points, deciding sets and tiebreaks (0–100, higher is better). About